gogpu Backend Selection and macOS Resize Fixes

   |   4 minute read

For Go developers using gogpu, a Go GPU and windowing toolkit, this week’s activity is mostly about fewer bad fallbacks and calmer resize behavior. The headline change is backend choice in auto mode: Windows and Linux can now ask wgpu to enumerate more than one native backend before falling back to software.

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wgpu v0.30.4 - Metal Stencil State Fix

   |   3 minute read

wgpu v0.30.4 was published on June 25, 2026, with a focused Metal backend fix for stencil behavior on macOS. The main change is that CreateRenderPipeline now translates StencilFront and StencilBack into MTLDepthStencilState, so stencil tests no longer stay silently inert on the Metal path. For apps using stencil masks, clipped content, or rounded UI panels, this is the fix that changes what users actually see.

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